Posts: 289
Threads: 11
Joined: May 2008
01-14-2011, 08:23 PM
(This post was last modified: 01-15-2011, 08:02 PM by TPoe.)
(01-14-2011, 05:40 PM)Fuchikoma Wrote: would be cool to point that out, so it wouldn't sound like its traced/copied/etc.
you know, for the sake of giving a friendly nod to the source of inspiration.
Well in that case, thanks Larwick for making a wonderful looking sprite. But mine was not traced nor copied, he just made me want to try it for myself, my bad.
edit* Well, I'm gonna make a running animation now, I've decided basically how my games gonna work, still working on that character design though.
Also slide.
Edit again* Also dive.
Posts: 6,683
Threads: 49
Joined: Apr 2009
not saying you traced or copied. its more of gentle "state your references/inspirations in the future" because there's always someone who will recognize the reference and when its not stated in the beggining, it somehow leads to believe you're hiding it.
although that might be me and my sillyness. please continue-
Posts: 289
Threads: 11
Joined: May 2008
I made two enemies in the possible style for my game.
Posts: 82
Threads: 10
Joined: Jul 2009
These are really cool, though they seem a bit generic design-wise.