Posts: 114
Threads: 4
Joined: Nov 2009
I'd really appreciate it if you guys would give me some C&C on this! Obviously a WIP - I will, of course, make feet, hands, hair, another arm, and possibly a sword or a voodoo doll or something for him to hold.
I believe there are some anatomy issues, especially with his legs, and I'm almost certain that there are a lot of problems with the shading. So yeah, please tell me what I did right and what I need to fix.
Posts: 3,612
Threads: 81
Joined: Jan 2009
Posts: 149
Threads: 10
Joined: Oct 2010
01-17-2011, 03:13 PM
(This post was last modified: 01-17-2011, 03:15 PM by brandman1996.)
Look's pretty good! Go ahead and finish it. Though I may suggest a slightly lighter palette, but it's current one kinda goes with the whole undead theme....
SEEEEEEGAAAAAAAA!
Posts: 4,453
Threads: 90
Joined: May 2008
Not bad, but the pants on him seem to be pillow shaded.
Posts: 114
Threads: 4
Joined: Nov 2009
(01-19-2011, 03:33 PM)Diogalesu Wrote: Not bad, but the pants on him seem to be pillow shaded.
Thanks a lot! I thought they were kind of fishy looking
I'll try to fix that tomorrow.
Posts: 114
Threads: 4
Joined: Nov 2009
01-21-2011, 10:48 AM
(This post was last modified: 01-21-2011, 10:52 AM by Alex IDV.)
Not really happy with his feet, and the shading on his legs. I've never sprited a sword before, and I can't really say I like it.
Some help (redlines, edits, good ol' textual explanations) would be appreciated.
EDIT: His right leg's shape seems off, too.
Posts: 282
Threads: 11
Joined: Apr 2010
Try using the shading to bring out the shape of the knees, it will help make the legs not look noodle like. The outline is loose (it might be the style you're going for?) so here's an edit to give you some ideas with it:
I messed up the leg on the right but hopefully it gives you the right idea! Also, I noticed your third shade of brown is really dark. So dark, in fact, that it's difficult to distinguish from the black. You might want to bring up some contrast between the two or ditch the black and save colors.
Posts: 114
Threads: 4
Joined: Nov 2009
Got it. Hopefully
My intention was to make something that is more-or-less like your edit, but limbs aren't really what I'm best at. I'll see what I can do with the third shade of brown, too. It IS pretty dark, isn't it?
Also, just out of curiousity, why did you mirror the sprite? Is it easier for you to sprite things that are turned to the left, or something like that?
So, thanks a lot. Have a nice day!
Posts: 282
Threads: 11
Joined: Apr 2010
Oh, I tend to mirror things a lot when I work. Looking at something familiar mirrored brings out flaws I don't notice immediately, so now it's become a habit to do it a lot!
Posts: 114
Threads: 4
Joined: Nov 2009
Ah, yes, that "old trick"!
I use it a lot when I'm drawing, but have for whatever reason not done it when spriting. I should probably make it into a habit too!
Posts: 114
Threads: 4
Joined: Nov 2009
Is this correct? I think that his right leg (and foot) is a bit wonky still, but I'm not sure. I think it's better than before, though.
Posts: 114
Threads: 4
Joined: Nov 2009
Didn't want to bump the thread with NO new content, so I tried to make a little voodoo doll (held in his hand).
LeChuck himself is unchanged since my last post.
Posts: 214
Threads: 6
Joined: May 2008
01-23-2011, 04:12 AM
(This post was last modified: 01-23-2011, 04:14 AM by Alex.)
Something that bothers me a little bit about the sprite is that the light source seems inconsistent on the beard. Also, the red's darker shade seems a bit too dark in comparison to the lighter shade in my opinion. Overall, it's looking pretty good.
XBL: ZRDragoon - PSN: Zubodybop - Steam: XDNESS
|