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tFR:SDtW Non Gors Workshop - NEWS! (05/31)
Well, your name can really only be shortened as either "Sir" or "Sir Z", and he just chose Sir. Don't think anything about it. Smile
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Thanked by: Zadaben
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Finished the right arm for his idle, his left arm should be easy.
Chaoxys: I am responding to your post here, because I dont want a discussion about my progress invading a thread dedicated to Gor's progress.
I am capable of working on Ingrid and myself at the same time, which I would do by juggling between the two of them i.e., work on my idle, then her walk, then my walk, then her crouch, then my crouch, etc., etc I am able to finish my idle as well, it is just taking me longer than I had anticipated, due to his arms not doing things that I can do in a mirror, which I fixed by giving him more of an "elbow".
Also I havnt had a lot of time lately, I was making progress largely due to spring break, which is over now, but I am having a short burst of progress during my four-day weekend that I am in the moiddle of now.
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The problem is though that Gors is already working on Ingrid, so you should leave that be and just focus on your own character, who has an extremely ambitious moveset.
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Thanked by: Zadaben, recme, Garamonde
Is gors planning on making all of Ingrid?
I would like to help with her if that is OK with you, Gors. I really like the character.
Also, before I eat.
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I don't quite get what the Punch >/< stands for, i remember gors mentioning it was meant to be a punch that would launch the oponent upwards
I'll be updating the OP for definitions, hang on a sec c:
Spriter Gors】【Bandcamp】【Twitter】【YouTube】【Tumblr】【Portifolio
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Can't wait to see your character done, Metaru! Smile


I was thinking of a level in the streets representing the TSR main page or something, with a wall with a Gors graffiti on it and some brazilian funk playing in the background.
There could be some members in the background too, like this for instance:
http://spriters-resource.com/snes/sfalphaII/stage4.png
Anyway... I'm fixing the cat house level for size and colour, will update soon.
Edit:
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WIP
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YOU HAVE TO FEEL WHAT YOU DRAW, FEEL
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I automatically knew from the start that Punch >/< stood for Punch Forward/Backward respectively.
I must be too addicted to the internet. Defeated
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Thanked by: recme
(04-08-2012, 11:12 AM)Mighty Jetters Wrote: I automatically knew from the start that Punch >/< stood for Punch Forward/Backward respectively.
I must be too addicted to the internet. Defeated

As did I. I mean, it's quite obvious they're arrows, in my opinion.
Thanked by: Garamonde, recme
I knew they were arrows, but what I didn't know (and I'm still not too sure about) is how they functions. I assumed that they are simply more powerful punches.
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I believe > is normal+stronger, and < is weaker but can inflict status affects.
Im not sure though.
Also I have to go visit my grandma's house today because of easster, so I probobly wont get anything done today )(posting while my family gets dresseed and such, about a minute left before leaveing.)
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since people are usually confused about what back/forward punch is, here are some visual examples:

BACK PUNCH: more evasive move which sends opponent flying, making him vulnerable to more attacks. OBS: THIS MEANS YOU'LL NOW HAVE ANOTHER NEW SPRITE TO DO, 'FACEPLANT'.
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Example of vulnerability exploitation:
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FORWARD PUNCH: powerful blow that sends opponents away.
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EXTRA: Some of Gilbert's moves. Some moves can be executed in air!
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Hope this helps.
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Now that is much better explained than other attempts were. It should've been noticed most of us participating aren't fighting game junkies.. Shy
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I am not, too :B
Spriter Gors】【Bandcamp】【Twitter】【YouTube】【Tumblr】【Portifolio
If you like my C+C, please rate me up. It helps me know I'm helping!
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so... many... LEAVES
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YOU HAVE TO FEEL WHAT YOU DRAW, FEEL
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