Users browsing this thread: 25 Guest(s)
Faeldspr's Top-Down Sprites
The arm proportions are better now, but you really do need hands. Now it looks like he's had both hands amputated at some point in his past.
Thanked by: Jamuk
How do these hands look?
[Image: ItemGet4-1.png]
Thanked by:
When making hands, sometimes you don't have to draw each finger individually. At that sort of scale, just one pixel between each finger makes it look like he's intentionally splaying his fingers out, and that looks unnatural. I recommend you try pulling the pose you want, and seeing how your hands look when you do.
Thanked by: Jamuk
I was going for a Link-style item get sprite i.e. he holds the item above his head with his palms pointed towards the item.
[Image: zelda-ocarina-of-time-3d-screenshot-item...50x150.jpg]
I've removed the individual fingers now and have all his fingers together plus the thumb.
[Image: ItemGet5.png]
Thanked by:
Looks a lot better, but the thumb is a little too low down in his hand, making it look more like a lump than a useful appendage.
Thanked by: Jamuk
How's about now?
[Image: ItemGet5-1.png]
Thanked by: Gwen
Better, but his thumbs are now slightly too thick, try thinning them at the end by a pixel or so.
Thanked by: Jamuk
Narrowed the thumb by 1 pixel.
[Image: ItemGet5-2.png]
Thanked by:
Much better, I think.
Thanked by: Jamuk
Here's an example:
[Image: ItemGet3Example.png]
You got a screw!
Thanked by:
Looks like you're using the old sprite there...
Thanked by: Jamuk
Sorry, I only realised later and couldn't upload the new one. Here it is.
[Image: ItemGet5Example.png]
I'm pretty pleased with it. I'm gonna do some more tiles next.
Thanked by:
Riveted floor tiles. EDIT: Improved contrast. New versions on the right.
[Image: RivetFloor1.png] [Image: RivetFloor2.png]

[Image: RivetFloor1Mesh.png] [Image: RivetFloor2Mesh.png]
Thanked by:
Could do with even more contrast in the darker shades on the bolts.
Thanked by: Jamuk
I probably won't be doing many sprites this weekend as it's my birthday today, but here's a quick update. I darkened the darkest shade more.
[Image: RivetFloor1.png] [Image: RivetFloor2.png] [Image: RivetFloor3.png]


[Image: RivetFloor1Mesh.png] [Image: RivetFloor2Mesh.png] [Image: RivetFloor3Mesh.png]
EDIT:
Done a screw and nut. The items are limited to a 16px square.
[Image: ItemScrew-1.png] [Image: ItemNut.png]
Thanked by: Gwen


Forum Jump: