(Naming these threads are part of the fun.)
Yep, that's right, a texture submission thread so I can keep everything in one place.
Yep, that's right, a texture submission thread so I can keep everything in one place.
ShadeDBZ's Cave of Textures
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(Naming these threads are part of the fun.)
Yep, that's right, a texture submission thread so I can keep everything in one place.
12-16-2012, 12:41 PM
Thanked by: Shade
12-16-2012, 01:06 PM
Here's the rest of the textures from the game.
EDIT:Already been ripped.
12-16-2012, 03:49 PM
HAHAHAHA!
I just went to look for textures and found that all the character textures have already been ripped! ![]()
01-11-2013, 08:25 PM
Thanked by: Garamonde
01-11-2013, 11:42 PM
01-12-2013, 12:03 AM
Are the textures on the "Robots" sheet supposed to have anti-aliasing around the transparent parts?
01-12-2013, 12:10 AM
I didn't modify these at all so I guess so. Is that an issue?
01-12-2013, 12:25 AM
Thanked by: Garamonde
01-12-2013, 11:33 AM
So I extracted the textures to mess with the transparencies and it changed the area with the issue.
![]() Did it fix itself? Or do I still need to come up with something else? Thanks.
01-15-2013, 06:55 PM
01-27-2013, 02:59 PM
everything is up except for the robots and Shadow sheets because the smaller eye texture of his has white anti-aliasing around it.
![]() I would try to re-rip that particular texture and use a program like Paint.NET or GIMP (both free) to give the sheet a transparent background and put the eye texture on that. as for the robot, uhh... I would probably do the textures with the transparency and assemble them like Shadow's eye. but I'm not totally sure either, so maybe it'd be best to wait or send a PM to RTB and ask if he doesn't check here. Thanked by: Shade
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