12-24-2008, 11:38 AM
I felt like giving the style a whirl
The Rad Exp NPC Community Project
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12-24-2008, 11:38 AM
I felt like giving the style a whirl
12-24-2008, 11:49 AM
WIP
12-25-2008, 05:41 AM
In an attempt to be more original, I made pants brown and added more pockets. The shoes are also now black.
12-25-2008, 09:33 AM
This style is pretty fun.
12-25-2008, 10:03 AM
12-25-2008, 11:43 AM
Really? Sweet. I'll make a walking animation soon
Take note that I might possibly try this style, and there may be diffrences between human and robot.
EDIT: Since this is a TSR-exclusive style, I decided to give it a shot: As you know, there are a ton of diffrences betewen man and machine.
12-25-2008, 03:49 PM
(This post was last modified: 12-25-2008, 03:51 PM by Ninspriterx.)
Awesome ;], but there's way too much shading on that. Just cut down to AA'ing but keep the shine.
And, this isn't a TSR Exclusive Game. Just the NPC Project is exclusively only at tSR. (12-25-2008, 03:49 PM)ninspriterx Wrote: Awesome ;], but there's way too much shading on that. Just cut down to AA'ing but keep the shine. Well, at least we know how Machine NPCs are diffrent from Man NPCs. (That and he has a lot of detail, since he's more Machine than man in appearance) Couldn't get rid of some of the shade detail.
12-26-2008, 01:00 PM
12-26-2008, 06:28 PM
Don't forget to post the sheet for your animations.
So far, so awesome guys.
Words cannot describe how horrible my walking sprites are.
12-31-2008, 07:19 PM
So, does everyone keep their hands in their pockets when they walk?
12-31-2008, 08:18 PM
Whats this? A sprite of me that actually... Looks like.. Me? Scarry. I'll do animations later, along with his head in the other direction.
01-01-2009, 05:36 PM
Woah what
Made a new one The hoodie and pants don't seem baggy enough but I'm not sure how to improve them. Any tips? also ninspriter do you mind if I make more than one character |
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