05-07-2014, 11:23 PM
Keep Lucas, bag Ness.
I loved Lucas, bite me.
I loved Lucas, bite me.
I love you all to death (Just so I can smash bros with you) (SSBWiiU/3DS)
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05-07-2014, 11:26 PM
(05-07-2014, 11:07 PM)Crappy Blue Luigi Wrote: fair enough, man. i just don't like you taking a tone that suggests people shouldn't even think about it. voice your opinion with actual reasons and evidence. No problem. People can think whatever they want. I just think some characters, logically, have a better chance at inclusion than others. Right now we've got 4 Pokemon reps: Pikachu, Charizard, Lucario, and Greninja. There's no reason to think Jigglypuff won't be the fifth. If Sakurai decides to use a sixth, I hope it'll be Mewtwo. 1. I know the water/fire/grass thing is a big deal in the root series, but in the spinoff it doesn't really have any bearing. It's all about cross-promotion and there's no precedent for it in the Smash games. So far we've had Electric/Normal (Fairy), Electric/Electric/Normal(Fairy)/Psychic, and Electric/(Trainer w/Fire/Water/Grass)/Fighting & Steel/Normal(Fairy). There's not really a reason to believe Sakurai would suddenly adhere to having one of each starter type. 2. Again, there's not really a reason to think he'd need to do a 1:1 replacement of a character. Mewtwo wasn't swapped for another Psychic type, Pichu wasn't swapped for another Electric type, etc. It seems like he's just swapping within the franchise, like Roy for Ike, rather than swapping within types. 3. I can't argue that' It'd be perfect. Especially if these remakes include all-new TBA Megas for the starters. (05-07-2014, 11:09 PM)Drshnaps Wrote:(05-07-2014, 10:42 PM)Kriven Wrote: Does anyone else feel like Up until DKTF came out, I thought Dixie was in for sure. Once it came out and Cranky was revealed as a playable character, I thought it could go either way. Dixie has been playable longer, but Cranky has been with the series longer and is one of the most recognizable in the franchise. I'd be happy with either, but I'd prefer Dixie. I could see Lucas getting trimmed, but at the same time, Sakurai was looking to put him in as far back as Melee, so maybe he has some staying power. I hope Lucas stays because he's the bridge to getting Claus/Masked Man. Right now it's like having Mario without Luigi. I'd love Lucas and Claus in the game together WITH Ness. Thanked by: Crappy Blue Luigi, E-Man
05-07-2014, 11:42 PM
(05-07-2014, 11:26 PM)Ton Wrote: 1. I know the water/fire/grass thing is a big deal in the root series, but in the spinoff it doesn't really have any bearing. It's all about cross-promotion and there's no precedent for it in the Smash games. So far we've had Electric/Normal (Fairy), Electric/Electric/Normal(Fairy)/Psychic, and Electric/(Trainer w/Fire/Water/Grass)/Fighting & Steel/Normal(Fairy). There's not really a reason to believe Sakurai would suddenly adhere to having one of each starter type.yeah, no counter argument here. (05-07-2014, 11:26 PM)Ton Wrote: 2. Again, there's not really a reason to think he'd need to do a 1:1 replacement of a character. Mewtwo wasn't swapped for another Psychic type, Pichu wasn't swapped for another Electric type, etc. It seems like he's just swapping within the franchise, like Roy for Ike, rather than swapping within types. i get your point, but i didn't mean type-wise; i meant gameplay-wise. lucario's aura sphere move is obviously comparable to mewtwo's shadow ball, but i think the two are just similar in general--an observation i'm sure many had when we started to understand how lucario played in brawl. following that, greninja is a speedy lightweight character with water-element moves (in terms of smash bros. elements, i mean). sceptile would probably be about the same as ivysaur when it comes to weight, movepool, and control. actually, that could be one point in sceptile's favor. because most of the grass starters learn basically the same moves, they could get away with porting ivysaur's moveset and just giving him sceptile's model with new animations. it would take almost no creative effort. not that i'd really care to play as sceptile if that happened... on the donkey kong note, i'd love to play as cranky kong. as much as i do like dixie kong, if we can't get a dkc antagonist (k. rool would be the only real choice in this category but still), i'd take cranky kong, because there's no way he wouldn't have an incredibly off-the-wall and unique moveset.
Look, Sceptile would be super rad alright? But I'd rather see Blaziken (who also isn't likely because we already have a fire starter), Plusle and Minun (probably not likely either) or Gardevoir (whom I think may very well happen because she's popular, recently Fairy type, and in a sense is technically the final boss of X and Y).
I know the whole Fairy typing thing is the same argument people bring up for Jiggly, but I still don't think she's guaranteed to return. Also yes, I've started to feel that Dixie's chances have been slipping away very slightly because the Tropical Freeze hype has been dying down. And I want to see Lucas back, but I won't be too heartbroken if he's gone. They just can't get rid of my boy Ness. Thanked by: Iocus
Is it me, or is Mario Kart slowly (not-so-slowly?) seeping into Smash? It's only a matter of time before they fuse entirely and become one..!
05-08-2014, 08:15 AM
(This post was last modified: 05-08-2014, 08:16 AM by Terminal Devastation.)
(05-08-2014, 06:42 AM)Iocus Wrote: Is it me, or is Mario Kart slowly (not-so-slowly?) seeping into Smash? It's only a matter of time before they fuse entirely and become one..! Captain Falcon would be okay with this, it'd mean he'd finally get to race again. Jokes aside, Super smash Kart would be neat considering it'd be mario kart with a bit of kirby air ride and anything Mario kart hasn't already taken from F-zero, and a varied cast of racers. Plus, if they let characters change transportation, you could get some hilarious combinations, like... Samus riding Rhambi, Bowser in the Blue falcon or Ganondorf in a landmaster. (also silly stuff like Epona keeping up with F-zero cars and spaceships. Unless they use other things from Zelda for Link's kart... or just make Zelda themed Karts.) (Excite bike guy could be playable there! Or loan someone his bike at least) Thanked by: E-Man, Crappy Blue Luigi, Mystie, SchAlternate, recme
05-08-2014, 08:26 AM
Surprisingly, I actually like that idea, Terminal.
While they're at it, maybe they could also give the same treatment to the Mario Party games? It would certainly make for a good Mario Party game that the series so desperately needs for a long time. Also, don't get me started on a Nintendo crossover RPG because I had quite enough with hearing about Mushroom Kingdom Hearts for the umpteenth time.
05-08-2014, 08:49 AM
(05-08-2014, 06:26 AM)Vitesse Wrote: Look, Sceptile would be super rad alright? But I'd rather see Blaziken (who also isn't likely because we already have a fire starter), Plusle and Minun (probably not likely either) or Gardevoir (whom I think may very well happen because she's popular, recently Fairy type, and in a sense is technically the final boss of X and Y). You see, there's no rule that Blaziken can't be in just because it's a Fire starter. If Blaziken was popular and interesting enough, it would probably be considered right away as a fighter. Besides that, the question of whether or not a character would be playable probably involves an extensive evaluation of what makes the character interesting and stand out from other fighters. There are reasons why I don't believe Blaziken is likely either, but because he's a "fire starter" isn't one of them. I personally think that Blaziken would be redundant around characters like Captain Falcon and Lucario, given that the untrained eye would likely just compare Blaziken to them and constantly complain about its inclusion over another character or Pokemon. Also Gardevoir is extremely unlikely, it was shown as one of the Pokemon in Pokeballs during the Charizard cutscene. It's not IMPOSSIBLE she'd be playable, but I believe that those are the actual Pokeball pokemon they were showcasing, and I doubt they would just outright show a playable character just standing around in a cutscene, especially a newcomer. Lastly, regarding Dixie, the hype for Tropical Freeze dying down would very likely have nothing to do with Dixie's or any other DK character's inclusion. The characters were probably all implemented in some way by the time that Tropical Freeze came out, so if Dixie is included or not, it's probably because she was already included or not before the game was even released. If they did get her or any other character to a playable stage by the time the "hype died down", then I seriously doubt they'd can all their hard work on a character because of that. The thing is that at this point we just don't know who's a character and who's not. Thanked by: Crappy Blue Luigi, E-Man, Kriven
05-08-2014, 10:05 AM
Dixie and Chrom, Dixie and Chrom. That's all I want! Sakurai, you can fill up the roster with Koopalings and babies for all I care, as long as I get Dixie and Chrom!
Thanked by: E-Man
05-08-2014, 11:32 AM
Let's not give him any ideas with the Mario babies, please.
Since they seem to be cool with changing up movesets this time around, I might consider getting my hopes up for a not-Captain-Falcon Ganondorf. I'd also like to see Ness and Lucas with psychic attacks that they actually use in their own games.
05-08-2014, 11:36 AM
If Sakurai can make PK Rockin'/PK Love work as a Final Smash, I'll be all over that!
Thanked by: Crappy Blue Luigi
Thanked by: E-Man, Kriven, Crappy Blue Luigi, recme
05-08-2014, 12:16 PM
Ideas I've had for Super Smash Kart:
Vehicle types: Karts (Mario Kart) Dashers (Mario Kart) ATVs (Mario Kart) Bikes (Excitebike) Jetpacks (Donkey Kong: Barrel Blast) ARMs (Kirby's Air Ride) Each character has at least one unique vehicle, some have more. Instead of adapting the existing Smash Bros. roster, this roster is decided from the ground up based on characters that better fit in a racing game. I've chosen one representative from every racing game I can think of. I've limited myself to fifty unique racers with no cap on palette-swap characters. Characters: 1. Mario – Super Mario Kart 2. Luigi – Mario Kart 64 3. Bowser – Mario Kart: Super Circuit 4. Peach – Mario Kart: Double Dash 5. Yoshi – Mario Kart DS 6. Wario – Mario Kart 7 7. Toad – Mario Kart Arcade GP 2 8. Waluigi – Mario Kart Arcade GP DX 9. Rosalina – Mario Kart 8 10. Koopa Troopa – Excitebike: Bun Bun Mario Battle Stadium 11. Donkey Kong – Mario Kart Arcade GP 12. Diddy Kong – Mario Kart Wii 13. Dixie Kong – Donkey Kong: Barrel Blast 14. Timber – Diddy Kong Racing 15. Ricky Stern – Excitebike 64 16. Mach Rider – Mach Rider 17. Kirby – Kirby's Air Ride 18. Ryota Hayami – Wave Race 19. Ayumi Stewart – Wave Race 64 20. David Mariner – Wave Race: Blue Storm 21. Kensuki Kimachi – 1080 Snowboarding 22. Akari Hayami – 1080 Avalanche 23. Captain Falcon – F-Zero 24. Samurai Goroh – F-Zero X 25. Pico – F-Zero AX 26. Jody Summer – F-Zero GX 27. Megan – F-Zero: Maximum Velocity 28. Rick Wheeler – F-Zero GP Legend 29. Clank Hughes – F-Zero Climax 30. Samus Aran - Metroid 31. Zero Suit Samus – Metroid 32. Todd Snap – Pokemon 33. Pikachu – Pokemon 34. Lucario – Pokemon 35. Olimar – Pikmin 36. Fox McCloud – StarFox 37. Falco Lombardi – StarFox 38. Link – The Legend of Zelda 39. Zelda – The Legend of Zelda 40. Ganondorf – The Legend of Zelda 41. ROB – NES Accessory (and Mario Kart DS) 42. Ike – Fire Emblem 43. Marth – Fire Emblem 44. Ness – Earthbound 45. Pit – Kid Icarus 46. Nana – Ice Climber 47. Popo – Ice Climber 48. King Dedede – Kirby's Air Ride 49. Metaknight – Kirby's Air Ride 50. Mii – Miiverse Some characters have alternate costumes. These costumes don't have any change to their stats, and some are forced for some vehicles (Peach and Rosalina's are forced, for example. Though they can be chosen for use in other vehicles). Asterisks imply a forced outfit. Mario – Dr. Mario (Dr. Mario) Luigi – Kitsune Suit (Super Mario 3D Land) Toad – Propeller Toad (New Super Mario Bros. Wii) Peach - Biker Peach (Mario Kart Wii) * Bowser – Dry Bowser (New Super Mario Bros.) Koopa Troopa – Shades (Paper Mario) Rosalina - Biker Rosalina (Mario Kart Wii) * Wario – MicroManager Wario (WarioWare) Akari Hayami – Beach Wear (Wave Race: Blue Storm) Lucario – Mega Lucario (Pokemon X and Y) Link – Hero of Time (Ocarina of Time) Zelda – Sheik (Super Smash Bros. Brawl) * Zelda – Princess of Time (Ocarina of Time) Zelda – Sheik 64 (Ocarina of Time) * Ganondorf – Wizard of Time (Ocarina of Time) Ike – Hero (Fire Emblem: Radiant Dawn) Marth – OA Marth (Official Art) Ness – Pajamas (Earthbound) Metaknight – Maskless (Kirby's Adventure) Palette-Swap Characters Palette-swap characters have their own slots on the character select screen and have different stats (and sometimes karts, which are usually also palette-swaps) than their base character. They are simple retextures or recolors and are much less resource intensive to make, so they are simply in addition to the existing characters. These characters have no unique animations (save for victory animations), but may have unique voices. Asterisk imply that the respective costumes of their bass character can be used here as well. 1. Red Yoshi – Yoshi 2. Blue Yoshi – Yoshi 3. Yellow Yoshi – Yoshi 4. Light Blue Yoshi – Yoshi 5. Purple Yoshi – Yoshsi 6. Pink Yoshi – Yoshi 7. Brown Yoshi – Yoshi 8. Orange Yoshi – Yoshi 9. Black Yoshi – Yoshi 10. White Yoshi – Yoshi 11. Gray Yoshi – Yoshi 12. Magenta Yoshi – Yoshi 13. Red Koopa Troopa – Koopa Troopa 14. Blue Koopa Troopa – Koopa Troopa 15. Yellow Koopa Troopa – Koopa Troopa 16. Purple Koopa Troopa – Koopa Troopa (reference to Shellcreeper) 17. Black Koopa Troopa – Koopa Troopa (reference to Bombshell Koopa) 18. Pink Koopa Troopa – Koopa Troopa (reference to numerous female Koopas) 19. Dark Koopa – Koopa Troopa Shades Costume 20. Metal Mario – Mario 21. Gold Mario - Mario 22. Pink Gold Peach – Peach * 23. Red Toad – Toad 24. Blue Toad – Toad * 25. Green Toad – Toad (derived from Wario's Woods) 26. Pink Toad – Toad 27. Yellow Toad – Toad * 28. Purple Toad – Toad 29. Shiny Pikachu - Pikachu 30. Shiny Lucario – Lucario * 31. Dark Link – Link 32. SA-X – Samus 33. Pittoo – Pit 34. Shadow Kirby – Kirby 35. Keeby – Kirby 36. Red Kirby 37. Green Kirby Vehicles: Each character has access to a standard vehicle for every vehicle type. These standard vehicles are the starting vehicles and always reflect the character's signature colors. Later on more unique vehicles can be unlocked, which can be driven in their default colors or the character's signature colors (with all insignias changed). Not every character has a unique vehicle, but there are fifty vehicles to go around. 1. Mario – Red Fire (Dasher) 2. Luigi – Poltergust 4000 (Kart) 3. Bowser – Koopa King (Dasher) 4. Peach – Mach Bike (Bike) 5. Yoshi – Egg 1 (Kart) 6. Wario – Wario Car (Dasher) 7. Toad – Mushmellow (Kart) 8. Koopa Troopa – Koopa Dasher (Dasher) 9. Donkey Kong – DK Jumbo (Dasher) 10. Diddy Kong – Rambi Rider (Kart) 11. Dixie Kong – Rocket Barrel (Jetpack) 12. Timber – Monster Kart (Kart) 13. Ricky Stern – Excitebike (Bike) 14. Mach Rider – Machcycle (Bike) 15. Kirby – Warp Star (ARM) 16. Ryota Hayami – Landski (Bike) 17. Kensuki Kimachi – Hoverboard (ARM) 18. Captain Falcon – Blue Falcon (Dasher) 19. Samurai Goroh – Fire Stingray (Dasher) 20. Pico – Wild Goose (Dasher) 21. Jody Summer – White Cat (Dasher) 22. Megan – Hot Violet (Kart) 23. Rick Wheeler – Dragon Bird (Kart) 24. Samus Aran – Gunship (Dasher) 25. Todd Snap – ZERO-ONE (Kart) 26. Olimar – Mini-Dolphin (Dasher) 27. Fox McCloud – Landmaster (Dasher) 28. Falco Lombardi – Arwing (Dasher) 29. Link – Spinner (ARM) 30. Zelda – TurbEpona (Bike) 31. Ganondorf – Dradongo (ATV) 32. ROB – ROB-BLS (Kart) 33. Ike – Wyvrider (ATV) 34. Marth – Pegabike (Bike) 35. Ness – Anduner (ATV) 36. Popo – Glacier (Dasher) 37. King Dedede – Wheelie Bike (Bike) 38. Metaknight – Shadow Star (ARM) 39. Dolphin Dasher (Bike) 40. Gold Kart (Dasher) 41. Hurricane (Kart) 42. Shooting Star (Bike) 43. Ultra-Barrel (Jetpack) 44. Minecart (Kart) 45. Dragoon (ARM) 46. Turbo Star (ARM) 47. FLUDD (Jetpack) 48. Exciterider (ATV) 49. Excitefrog (ATV) 50. Rocketpack (Jetpack) Every character can use every vehicle, weightclass regardless. Vehicles which are lighter than the character they're hauling will have a speed and acceleration penalty, but usually greater handling and drift. To differentiate this game from the Mario Kart series, there are a few changes to the general mechanics. The percentage rate is borrowed from the Smash franchise. Each time you bump an object or get hit by an item the percent goes up. Like in Smash, a higher percent means more knock-back, making it easy for opponents to blast you off the course (it also means items will spin you out for a longer period of time). This rewards good drivers and punishes reckless ones. I haven't thought about items or tracks... I know there will be some “Legacy” cups dedicated to tracks from other racing games (namely Mario Kart and F-Zero). Thanked by: Kitsu, Paladin, Crappy Blue Luigi, Terminal Devastation, recme
05-08-2014, 12:52 PM
dude, you are completely off your rocker when it comes to theorizing about game ideas.
just like me! (if i were to make just one suggestion here: maybe combine popo and nana back into one character and have their signature vehicle be an ice-themed motorcycle with a side car)
05-08-2014, 01:01 PM
I thought about lots of different ways to have Popo and Nana as a singular character, but cramming them into regular Karts always looks awkwards as far as I can visualize...
Maybe Nana could be an alt. costume? |
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