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(11-26-2015, 07:37 PM)SuperMarioDaBom Wrote: Hey I happened to be going through this thread and I saw that RTB had mentioned that he had uploaded Ryu. If so, could someone send me a link? I can't find it on the Super Smash Bros. Wii U models page. Thx
I think he meant that he uploaded the source files, Ryu isn't approved yet, if he even has been submitted yet.
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(11-27-2015, 02:44 AM)nobody231 Wrote: (11-26-2015, 07:37 PM)SuperMarioDaBom Wrote: Hey I happened to be going through this thread and I saw that RTB had mentioned that he had uploaded Ryu. If so, could someone send me a link? I can't find it on the Super Smash Bros. Wii U models page. Thx
I think he meant that he uploaded the source files, Ryu isn't approved yet, if he even has been submitted yet. Ryu's in the queue right now.
...
Oh, you mean the one from Super Smash Bros.? I was talking about the one from Tatsunoko vs. Capcom. I think the reason why nobody else ripped Ryu's model yet is because there's a few bones that are in the wrong spots because of my importer not reading 'em properly. I'll probably be the one to submit his model later, after I've got some other things out of the way (namely the Earthbound duo, Pac-Man and Villager).
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11-27-2015, 10:32 AM
(This post was last modified: 11-27-2015, 06:19 PM by SlugKing.)
Hey, I don't know if it's already on the to-do list, or if anyone has already requested it, but could someone please put up the R.O.B. model? Haven't seen anything around about him.
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I hate to make requests like this, but I haven't seen much on this front. Can someone pull out Shulk and his Alt?
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(11-27-2015, 03:36 PM)Carpaccio Wrote: I hate to make requests like this, but I haven't seen much on this front. Can someone pull out Shulk and his Alt?
As in rip the raw models, or finish and submit them? Because the raw models are already there.
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(11-27-2015, 06:18 PM)uac9000 Wrote: (11-27-2015, 03:36 PM)Carpaccio Wrote: I hate to make requests like this, but I haven't seen much on this front. Can someone pull out Shulk and his Alt?
As in rip the raw models, or finish and submit them? Because the raw models are already there.
I'm pretty sure that he means the submissions, as that's what most people ask for.
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(11-27-2015, 08:32 PM)nobody231 Wrote: (11-27-2015, 06:18 PM)uac9000 Wrote: (11-27-2015, 03:36 PM)Carpaccio Wrote: I hate to make requests like this, but I haven't seen much on this front. Can someone pull out Shulk and his Alt?
As in rip the raw models, or finish and submit them? Because the raw models are already there.
I'm pretty sure that he means the submissions, as that's what most people ask for.
Ok, because i have a model of shulk with the finished textures that i downloaded of deviantart (although the person on DA probably got the base model from here) for XPS studio. I improted the model into 3ds max, but the lighting doesn't look as good as it does in XPS and i can't seem to get it right. I left a post here asking for help, but i took it down because i wasn't sure this thread was the appropriate place to ask about a XPS studio model problem.
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(11-27-2015, 11:17 PM)uac9000 Wrote: (11-27-2015, 08:32 PM)nobody231 Wrote: (11-27-2015, 06:18 PM)uac9000 Wrote: As in rip the raw models, or finish and submit them? Because the raw models are already there.
I'm pretty sure that he means the submissions, as that's what most people ask for.
Ok, because i have a model of shulk with the finished textures that i downloaded of deviantart (although the person on DA probably got the base model from here) for XPS studio. I improted the model into 3ds max, but the lighting doesn't look as good as it does in XPS and i can't seem to get it right. I left a post here asking for help, but i took it down because i wasn't sure this thread was the appropriate place to ask about a XPS studio model problem.
Probably was a good idea to take it down, you don't want to get some bad rep for asking off-topic questions. Best to take that question to XPS studio forums.
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(11-27-2015, 11:18 PM)nobody231 Wrote: (11-27-2015, 11:17 PM)uac9000 Wrote: (11-27-2015, 08:32 PM)nobody231 Wrote: I'm pretty sure that he means the submissions, as that's what most people ask for.
Ok, because i have a model of shulk with the finished textures that i downloaded of deviantart (although the person on DA probably got the base model from here) for XPS studio. I improted the model into 3ds max, but the lighting doesn't look as good as it does in XPS and i can't seem to get it right. I left a post here asking for help, but i took it down because i wasn't sure this thread was the appropriate place to ask about a XPS studio model problem.
Probably was a good idea to take it down, you don't want to get some bad rep for asking off-topic questions. Best to take that question to XPS studio forums. Yeah i wasn't quite sure where to post it. Its a xna model, but my problem is just getting lighting to look a certain way in 3ds max.
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(11-28-2015, 12:50 PM)uac9000 Wrote: (11-27-2015, 11:18 PM)nobody231 Wrote: (11-27-2015, 11:17 PM)uac9000 Wrote: Ok, because i have a model of shulk with the finished textures that i downloaded of deviantart (although the person on DA probably got the base model from here) for XPS studio. I improted the model into 3ds max, but the lighting doesn't look as good as it does in XPS and i can't seem to get it right. I left a post here asking for help, but i took it down because i wasn't sure this thread was the appropriate place to ask about a XPS studio model problem.
Probably was a good idea to take it down, you don't want to get some bad rep for asking off-topic questions. Best to take that question to XPS studio forums. Yeah i wasn't quite sure where to post it. Its a xna model, but my problem is just getting lighting to look a certain way in 3ds max.
Then try looking for 3DS Max forums, if those exist... Or maybe just look for a modelling site!
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(11-28-2015, 04:13 PM)nobody231 Wrote: (11-28-2015, 12:50 PM)uac9000 Wrote: (11-27-2015, 11:18 PM)nobody231 Wrote: Probably was a good idea to take it down, you don't want to get some bad rep for asking off-topic questions. Best to take that question to XPS studio forums. Yeah i wasn't quite sure where to post it. Its a xna model, but my problem is just getting lighting to look a certain way in 3ds max.
Then try looking for 3DS Max forums, if those exist... Or maybe just look for a modelling site!
Ok will do thanks!
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(11-27-2015, 03:04 AM)Random Talking Bush Wrote: (11-27-2015, 02:44 AM)nobody231 Wrote: (11-26-2015, 07:37 PM)SuperMarioDaBom Wrote: Hey I happened to be going through this thread and I saw that RTB had mentioned that he had uploaded Ryu. If so, could someone send me a link? I can't find it on the Super Smash Bros. Wii U models page. Thx
I think he meant that he uploaded the source files, Ryu isn't approved yet, if he even has been submitted yet. Ryu's in the queue right now.
...
Oh, you mean the one from Super Smash Bros.? I was talking about the one from Tatsunoko vs. Capcom. I think the reason why nobody else ripped Ryu's model yet is because there's a few bones that are in the wrong spots because of my importer not reading 'em properly. I'll probably be the one to submit his model later, after I've got some other things out of the way (namely the Earthbound duo, Pac-Man and Villager).
Oh oops... sorry for the confusion! Yes, I meant Smash Bros. Hey, btw RTB, is there any way I could help out with this project without using 3DS Max or anything that costs money? I don't want to have to get like a 30 day trial license or anything of the sort. I have Blender...would that work? I don't think MaxScripts work on Blender.
Thanks!
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(11-30-2015, 09:26 PM)SuperMarioDaBom Wrote: (11-27-2015, 03:04 AM)Random Talking Bush Wrote: (11-27-2015, 02:44 AM)nobody231 Wrote: I think he meant that he uploaded the source files, Ryu isn't approved yet, if he even has been submitted yet. Ryu's in the queue right now.
...
Oh, you mean the one from Super Smash Bros.? I was talking about the one from Tatsunoko vs. Capcom. I think the reason why nobody else ripped Ryu's model yet is because there's a few bones that are in the wrong spots because of my importer not reading 'em properly. I'll probably be the one to submit his model later, after I've got some other things out of the way (namely the Earthbound duo, Pac-Man and Villager).
Oh oops... sorry for the confusion! Yes, I meant Smash Bros. Hey, btw RTB, is there any way I could help out with this project without using 3DS Max or anything that costs money? I don't want to have to get like a 30 day trial license or anything of the sort. I have Blender...would that work? I don't think MaxScripts work on Blender.
Thanks!
It's impossible to get anything from Blender, not because of Blender being incapable of it, but because almost no one here can program Blender scripts. However, you can get a free Student Version of Max, without needing any sort of college email or anything. It's basically a free 3DS Max without pirating, and you can always download a newer version of 3DS Max whenever you want.
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11-30-2015, 10:36 PM
(This post was last modified: 11-30-2015, 10:37 PM by Random Talking Bush.)
(11-30-2015, 09:26 PM)SuperMarioDaBom Wrote: (11-27-2015, 03:04 AM)Random Talking Bush Wrote: (11-27-2015, 02:44 AM)nobody231 Wrote: I think he meant that he uploaded the source files, Ryu isn't approved yet, if he even has been submitted yet. Ryu's in the queue right now.
...
Oh, you mean the one from Super Smash Bros.? I was talking about the one from Tatsunoko vs. Capcom. I think the reason why nobody else ripped Ryu's model yet is because there's a few bones that are in the wrong spots because of my importer not reading 'em properly. I'll probably be the one to submit his model later, after I've got some other things out of the way (namely the Earthbound duo, Pac-Man and Villager).
Oh oops... sorry for the confusion! Yes, I meant Smash Bros. Hey, btw RTB, is there any way I could help out with this project without using 3DS Max or anything that costs money? I don't want to have to get like a 30 day trial license or anything of the sort. I have Blender...would that work? I don't think MaxScripts work on Blender.
Thanks! Relax, I was just joking about that, I knew it was the SSB4U model being referred to. (The TvC model is actually in the queue, though.)
Unfortunately, 3DS Max is currently the only way to import the models for now, as nobody else has transcribed my model-importing script into something Blender or Noesis can read. I don't know that much about Blender's scripting so I'm not sure if I'd be able to make it myself, unfortunately.
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The only thing I find too bad is that resources take friggin' forever to get approved. (still waiting on my WLSI Wario voice clips on my end). Oh well, I suppose it could be worse, right? Mods have lives.
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