04-09-2018, 03:23 PM
I've been trying to rip more models from the game...but strangely, when I explore the files with UnityEX, all I get is this, has anyone seen anything like this before?
Boku no Hero Academia Smash Tap Model ripping problem
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04-09-2018, 03:23 PM
I've been trying to rip more models from the game...but strangely, when I explore the files with UnityEX, all I get is this, has anyone seen anything like this before?
04-09-2018, 06:31 PM
04-09-2018, 08:58 PM
(04-09-2018, 06:31 PM)The Prawn Wrote: Don't use UnityEX, use this instead: https://github.com/Perfare/AssetStudio I don't use 3DS max. I'm not rich.
04-09-2018, 09:00 PM
Get a Student version of 3ds max or use Noesis to convert the .fbx files into a format that works for Blender, then.
04-09-2018, 10:07 PM
(This post was last modified: 04-09-2018, 10:35 PM by Mememanomega.)
(04-09-2018, 09:00 PM)The Prawn Wrote: Get a Student version of 3ds max or use Noesis to convert the .fbx files into a format that works for Blender, then. Okay, now it's more like I have no idea how to even use this...at all (04-09-2018, 10:07 PM)Mememanomega Wrote:(04-09-2018, 09:00 PM)The Prawn Wrote: Get a Student version of 3ds max or use Noesis to convert the .fbx files into a format that works for Blender, then. Not to mention, it doesn't even open __file items, nor exract anything from them. unless I'm doing something wrong
05-12-2018, 05:06 AM
I want these game models for making some papercrafts. I am quite new to model extraction.
So I used asset studio to view the files and these are some assets I managed to extract. As you can see the files are in .u3d and some assets in .dat format ,but I dont know how to procede from here.It would be great if anyone could guide us. Thank you! |
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