Users browsing this thread: 16 Guest(s)
Community Pixel Hut (General Sprite Thread)
Sonic 1/CD styled Espio


Attached Files Thumbnail(s)
   
Reply
Thanked by:
  • Mega Man-styled Mario
Reply
Thanked by:
Question 
Hi, I've made these Superstar Ultra style Tilt N Tumble sprites and kind of planned to upload them to the custom section on Spriter's Resource but I was wondering if I should add the corresponding sprites that coexist in Superstar Ultra (like Kirby rolling sideways facing the camera, riding on a warpstar normally or falling face first) into this sprite sheet or if it's fine to leave them out. The positions of the sprites still sort of match up with the original Tilt N Tumble sprite sheet, which is why the sprites are organized/sometimes copy and pasted like this... but I'd definitely move them around and reorganize them once I know that I should only upload my own things with no exceptions (if that'll be the case).
[Image: Kirby_Tilt_N_Tumble_2.png]

EDIT: I think I found a compromise. I'll make red boxes to signify what sprites are lifted directly from Super Star Ultra.


Attached Files Thumbnail(s)
   
Reply
Thanked by:
hi guys, i make creeper sprites in undertale style (tell me if something wrong here)[Image: attachment.php?aid=11695]


Attached Files Thumbnail(s)
   
Reply
Thanked by:
(01-24-2021, 09:04 PM)ProtoTroid X Wrote: [Image: DPdsTt6.png]
Big Kraid. Little Kraid. Big Kraid.

This is super rad! I love what you've got so far.
Reply
Thanked by: ProtoTroid X
[Image: a7e76addd77584be3839a52e5e852dccca9cb21c.png]

Huge fan of both Shovel Knight and Hollow Knight, so I might make a whole "what if the Knight from Hollow Knight was a bonus boss" sheet later.
Reply
Thanked by:
(03-21-2021, 02:08 PM)Izzi Wrote:
(01-24-2021, 09:04 PM)ProtoTroid X Wrote: [Image: DPdsTt6.png]
Big Kraid. Little Kraid. Big Kraid.

This is super rad! I love what you've got so far.

Thanks! Although "so far" has come a fair distance...
[Image: YPSGMPM.png]
Reply
Thanked by:
[Image: dd2dbf94ef3ed2ccb3a80c65278c6c1bd4f31a57.png]

Remade some of my old Winston head from the Genesis Ghostbusters game.
Reply
Thanked by:
[Image: OuMwOG3.png]

Been working with FE sprites!
Reply
Thanked by:
This character comes from Bobobo-bo Bo-bobo, Tough-Looking Guy (that's his actual name.)

I know it's not quite ready, I just wanted to show this sketch of him in Game Boy Advance-style.


Attached Files Image(s)
   
Reply
Thanked by:
Started working on something new.
An NES Metroid tileset (complete with a mockup for what it might look like assembled).

[Image: 4xdckh4.png]

Credit to hansungkee for the Samus sprite used in the Samus Appears screen mock-up.
Mostly I started working on a tileset because I couldn't find a NES Metroid tileset rip anywhere, so I just decided to make my own (using screenshots to reference tiles).
Reply
Thanked by:
Took a shot at editing MM8/MM&B styled sprites during my spare time. Sorry if it's not too much of my best, but it was worth a shot.
[Image: FFw8qT0.png]
Left: A simple attempt at a helmetless Proto Man. Sorry if the shading is lacking on the hair.
Middle: An edit of Mega Man doing Cut Man's pose
Right: A fully custom sprite of Roll in a pose based on a promo art. Credit goes to Break for some of the colors in his Roll sprites to make the palette for this one.
Reply
Thanked by:
[Image: d22ZJco.png]
Worked on Norfair tiles, I wanted the rocky terrain in Norfair to look distinct from the terrain in Brinstar.

[Image: NPfiSYT.png]
A mockup, and comparison, of the Ridley Hideout elevator room.


And finally, taking a break from my Metroid project:
[Image: bdf8muz.png]
Zelda II but Link looks like he's in Castlevania.
Reply
Thanked by:
Thumbs Up 
(07-10-2014, 11:15 PM)-¼- Wrote: first attempt at making an insect. I saw it somewhere on the internet and I don't think I know what that is. If anyone can guess what it may be...

that looks like a chestbuster (or something like that) from alien  is nice  Cute
Reply
Thanked by:
Lately been thinking about an MN9 demake, like, a lot
Making some sprites here and there for funsies (for now at least), also trying to stay within NES color range (using MM9's palette as a base)

Credit to RTB for the Beck sprites from Mighty Gunvolt Burst (which I've edited a bit to fit the color limitation)
Also Aviator's weapon being a literal recolor from Tomahawk Man's weapon (for now)


Attached Files Thumbnail(s)
   
Reply
Thanked by: lipidking


Forum Jump: