02-01-2024, 02:20 AM
(01-30-2024, 04:43 PM)jenna1222 Wrote: How do I turn on Material View?
The icon to the right of the solid sphere in the little bar towards the right hand corner. It's highlighted in the following image.
[RELEASE] GLideN64 Scene Ripper
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02-01-2024, 02:20 AM
(01-30-2024, 04:43 PM)jenna1222 Wrote: How do I turn on Material View? The icon to the right of the solid sphere in the little bar towards the right hand corner. It's highlighted in the following image.
02-12-2024, 03:35 PM
I still don't see the environment color...
It's been over a year since the last release. I've managed to make a few improvements to the ripper, so until Luctaris comes back I guess I'll make an unofficial release to share with everybody.
Changes • Blender shaders emulate the N64 more closely. • More correct texture mapping. • Fog. • Simplified import options. To use it you'll need new versions of the ripping plugin and the import addon, a specific version of RMG, and Blender 3.5+. It is not compatible with existing .glr files, sorry. Read the Tutorial for complete instructions. Thanked by: Raccoon Sam, Luctaris
05-08-2024, 08:42 PM
(This post was last modified: 05-08-2024, 08:43 PM by dorsthedors997.)
when i use rmg, the Generate scene rip textures` option is not there, can you help me?
05-09-2024, 12:04 AM
How did you do that?
07-20-2024, 09:39 AM
I have not been actively developing this for over a year now. As a result, I have archived my repo and officially handing over development to @scurest or any other developer that wants to improve upon my initial work.
I will update the links on first post here to reflect these changes. |
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