08-05-2009, 09:13 PM
(08-05-2009, 08:57 PM)Mewthriii Wrote: Dear lord I hope you didn't try to code it with C! DDDDDDDDThe only thing I've ever had experience in coding is Gamemaker
It does have it's own language which is much like python, but slightly different. And it compiles resource files itself, so all you have to do is link to the file using icon='', or icon_state="" for icon states.
It's not inflexible, you're just being stubborn. Though I'll admit, learning BYOND is the hardest thing in the world if you've worked with other languages before it.
so
yeah, though. I just found it hard, and I couldn't get it to work, so I just ended up quitting on it
well, that and I didn't have any ideas on what to code, so :<
all I know is that in the tutorial I used just to make an overhead adventure thing, the character would go half a pixel a second and then flew across the screen.
I just wanted a steady movement