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BYOND
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BYOND is oriented, though.

I just meant that it's more like python than C in that it doesn't make use of semicolons and { } brackets. But I suppose it is very much like GML. BYOND is great if you want something that's slightly tougher than GM's click-and-drag-with-some-scripting approach and want something more exclusive. With the new skin editor, it's like REALBasic for PC.

@ Ob2ko, that's the BYOND running system at work. There's a special source code that you can add to make characters walk steadily. They walk in 32x32 squares, though; if you want pixel movement, there's yet another source code you can get for that.

Once you learn to work with it you will never give it up.
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Messages In This Thread
BYOND - by Vipershark - 08-01-2009, 11:37 PM
RE: BYOND - by Rosencrantz - 08-02-2009, 02:15 PM
RE: BYOND - by Mewthriii - 08-02-2009, 04:24 PM
RE: BYOND - by Vipershark - 08-02-2009, 10:50 PM
RE: BYOND - by Rosencrantz - 08-03-2009, 03:05 PM
RE: BYOND - by Mewthriii - 08-03-2009, 03:32 PM
RE: BYOND - by Rosencrantz - 08-03-2009, 09:10 PM
RE: BYOND - by Mewthriii - 08-05-2009, 08:57 PM
RE: BYOND - by Rosencrantz - 08-05-2009, 09:13 PM
RE: BYOND - by Vipershark - 08-05-2009, 09:33 PM
RE: BYOND - by Mewthriii - 08-06-2009, 07:40 PM
RE: BYOND - by Ekoi - 08-06-2009, 08:10 PM
RE: BYOND - by Mewthriii - 08-07-2009, 08:14 AM

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