08-07-2009, 08:14 AM
The longer you program with BYOND, the more you realize how amazing some of the games are. You can have excellent graphics in a slapped-together game and likewise have terrible graphics in a game that took tons of effort. Making it look good is the easy part; making it work is the hard part.
I'll admit, it's difficult and kind of exhausting, but, like ZeldaClassic, it's great for making something quick and fun.
I'll admit, it's difficult and kind of exhausting, but, like ZeldaClassic, it's great for making something quick and fun.