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2 Souls' Tale (previously named The Loving Couple's 8-bit Action/RPG)
Oh, that's because since they're all in the same size cells that when you import a sheet's animation, you won't have to worry about guessing the size of the frame for each frame of the animation. Making it much faster to add sprites and animation sets to the Game Maker engine. Smile
God is good.  Big Grin


An old fart who sits on a chair, giving animation and pixeling advice,... and calls everyone son...
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RE: 2 Souls' Tale (previously named The Loving Couple's 8-bit Action/RPG) - by SmithyGCN - 08-20-2009, 02:08 AM

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