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The Legend of Zelda: Spirit Tracks announced for the DS
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(09-07-2009, 02:13 PM)Sol Wrote:
(09-07-2009, 05:57 AM)GrooveMan.exe Wrote:
(09-06-2009, 01:30 AM)Daisydoll Wrote: Trains don't belong in the zelda series.

*ahem*

(09-05-2009, 06:39 PM)GrooveMan.exe Wrote: There was that entire steam/magnets/gears dungeon in Twilight Princess, and no one minded about that. The tech level in the series is actually pretty high (once you handwave power source problems with magic crystals 'n shit, a lot of tech suddenly becomes very achievable), but no one feels the need to use it much. Like Tazmilly Village in Mother 3.


How about a little reading comprehension?
Well, regardless of whether they're plausible, someone still might feel like they're out of place. Just because you post reasoning otherwise doesn't mean everyone's just going to snap into your point of view. Trains in Zelda still don't sit right with me. Very Sad

I agree with this.

WARNING: OOT COMPARISON INCOMING
OOT had probably the top technology level of what should be in a zelda game.

It had medieval elements which justified link having a sword, yet enough technology (hookshot, etc) to give it a bit of a modern flair.

WW had cannons, which means that there should have been guns somewhere. (Yes, I realize cannons existed in medieval times, but still)
Why didn't link fight with guns?

The "upper level" technology sort of takes away from the game's overall feeling, yanno?
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RE: The Legend of Zelda: Spirit Tracks announced for the DS - by Vipershark - 09-07-2009, 03:15 PM

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