The only things that annoyed the hell out of me in Phantom Hourglass was the Temple of the Ocean King and the controls for firing the ship's cannon and moving the camera. I hope at least the cannon and camera controls are fixed in Spirit Tracks. I hated in Phantom Hourglass that when you try to fire the cannon rapidly at something, you end up moving the camera at times messing up your aim and firing (you'd also need to reset the camera to get back to firing the cannon).
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The Legend of Zelda: Spirit Tracks announced for the DS
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