12-19-2009, 10:43 AM
(This post was last modified: 12-19-2009, 10:51 AM by xdonthave1xx.)
Here are the portraits and font for the NES version of Gemfire. There is also a Genesis version and a PC version (Don't know if its strictly DOS), and unless cheating is possible (you know, searching values for codes), getting the dragon will be a pain to get since it requires defeating a powerful family that thankfully gets weaker by each scenario, but still requires work to get (half the reason I didn't bother getting the Japanese names for the NES sheet below).
No family crests this time due to multiple palettes used for them in the NES version, and most of them are for minor families that require too much manipulation of events to cause them to split from their lords. Or too much hacking for me to bother with (though I did see a save file for the SNES and PC version that makes a "custom" scenario with 30 families so starting on the map instead of the usual 6-7
Come to think of it. The only problem with the dragon was only to see what it was called in the US and J version of the SNES game, and then the colors for the NES version.
In closing, kinda funny when I said I'd try another KOEI strategy game (tried Romance of the Three Kingdoms II [SNES], but there are "hidden" officers and multiple palettes for them. And tried Liberty or Death [SNES], but either the portrait data was weird.).
Will probably try RotTK later after messing with the ZSNES memory codes [max/infinite everything in a territory, and should try seeing the possibility of hacking rulers of a province. That could help later if I go back to Gemfire [NES].
Edit: P.S. - When arranging the portraits for the NES sheet, I went by the order they were in in the rom, not by the order I used for the SNES version (which too was by order in the rom). Which means if I can view the data of the Genesis game, there is a chance the data may also be in the same order. And not counting the monsters/5th units, this is perhaps the smallest cast I've seen in a KOEI strategy game not counting Aerobiz which was full of nameless nobodies (though I admit I haven't played every KOEI strategy game, so there is a chance there is a smaller cast).
No family crests this time due to multiple palettes used for them in the NES version, and most of them are for minor families that require too much manipulation of events to cause them to split from their lords. Or too much hacking for me to bother with (though I did see a save file for the SNES and PC version that makes a "custom" scenario with 30 families so starting on the map instead of the usual 6-7
Come to think of it. The only problem with the dragon was only to see what it was called in the US and J version of the SNES game, and then the colors for the NES version.
In closing, kinda funny when I said I'd try another KOEI strategy game (tried Romance of the Three Kingdoms II [SNES], but there are "hidden" officers and multiple palettes for them. And tried Liberty or Death [SNES], but either the portrait data was weird.).
Will probably try RotTK later after messing with the ZSNES memory codes [max/infinite everything in a territory, and should try seeing the possibility of hacking rulers of a province. That could help later if I go back to Gemfire [NES].
Edit: P.S. - When arranging the portraits for the NES sheet, I went by the order they were in in the rom, not by the order I used for the SNES version (which too was by order in the rom). Which means if I can view the data of the Genesis game, there is a chance the data may also be in the same order. And not counting the monsters/5th units, this is perhaps the smallest cast I've seen in a KOEI strategy game not counting Aerobiz which was full of nameless nobodies (though I admit I haven't played every KOEI strategy game, so there is a chance there is a smaller cast).