12-27-2009, 08:23 PM
Nice, especially since I was trying to make the Dozer a few months ago.
One thing you have to think about is what you "plan" to use this for (i know it's practice, but you know what i mean); game, animation, paintover?
if it's for an animation, those swirls of her hair are fine, and in fact need to be smoother. everything does.
but if this is for a game, you might want to rethink the poly-count, esp. with those spheres. Maybe use texture for the swirls instead?
oh, and how is lightwave? haven't tried it yet.
One thing you have to think about is what you "plan" to use this for (i know it's practice, but you know what i mean); game, animation, paintover?
if it's for an animation, those swirls of her hair are fine, and in fact need to be smoother. everything does.
but if this is for a game, you might want to rethink the poly-count, esp. with those spheres. Maybe use texture for the swirls instead?
oh, and how is lightwave? haven't tried it yet.