01-07-2010, 10:47 AM
In addition to the problems others have mentioned, one arm is larger than the other on both of your sprites, the hands look like pieces of cauliflower, and I have no idea what that thing on their chest is. All in all, though, I've seen far worse - this is the spriting equivalent of a young child's doodling; rough and unpolished, but there is promise there.
I would suggest that you start by finding a sprite from an existing video game and use it as a reference to get down shading and anatomy before you start spriting from scratch. I'd bet dollars to donuts that almost every spriter here worth the name started out doing that - the few who didn't are unusually talented, because that's the way almost everyone starts out in this business.
I would suggest that you start by finding a sprite from an existing video game and use it as a reference to get down shading and anatomy before you start spriting from scratch. I'd bet dollars to donuts that almost every spriter here worth the name started out doing that - the few who didn't are unusually talented, because that's the way almost everyone starts out in this business.