Just some quick info while I get the demo ready:
-You will need the XNA Framework to play the demo. This will not be the case for the final version.
-You can walk with WASD.
-Space is like the 'a' button. Use it to talk to NPCs.
-Pallet Town is used for testing for now until we have our region set up.
-Walk to the top of the map to activate the Prof. Oak event like in RBY
-Battle aren't done yet, and will be put off until FM's demo.
-Zoning was just removed for the newer iso movement engine, but the "doors" are still there.
-Please ignore the collision issue with the moving swinub. That will be fixed later.
e: damn this is old. put in an attatchment for now
-You will need the XNA Framework to play the demo. This will not be the case for the final version.
-You can walk with WASD.
-Space is like the 'a' button. Use it to talk to NPCs.
-Pallet Town is used for testing for now until we have our region set up.
-Walk to the top of the map to activate the Prof. Oak event like in RBY
-Battle aren't done yet, and will be put off until FM's demo.
-Zoning was just removed for the newer iso movement engine, but the "doors" are still there.
-Please ignore the collision issue with the moving swinub. That will be fixed later.
e: damn this is old. put in an attatchment for now