09-09-2010, 02:01 AM
lets analyze this point by point:
>lazy development
>unorganized work
>anounced as a direct sequel of Sukoiden 2
>made the game for yourself, not for others
you literally think that as long as the game looks and feels ok for you people should react the same way, but the sole fact that you anounce a direct sequel of a game like sukoiden 2, and instead present a lazy, rushed and umpolished product... its not like there's any other response you could get from sukoiden fans and public in general.
thats why science has created something called "demos". you make a demo, get feedback, and move back to development to use that feedback. now call EP1 a demo and move on on EP2, stop complaining and whinning at your own faults, or simply quit and work on something else.
>lazy development
>unorganized work
>anounced as a direct sequel of Sukoiden 2
>made the game for yourself, not for others
you literally think that as long as the game looks and feels ok for you people should react the same way, but the sole fact that you anounce a direct sequel of a game like sukoiden 2, and instead present a lazy, rushed and umpolished product... its not like there's any other response you could get from sukoiden fans and public in general.
thats why science has created something called "demos". you make a demo, get feedback, and move back to development to use that feedback. now call EP1 a demo and move on on EP2, stop complaining and whinning at your own faults, or simply quit and work on something else.