Yes, the transition frame and the 'exaggerated' frame make it look really good.
Also, I have to admit: before I sort-of cheated in the engine to improve the look of attacks by using scaling and rotation as transition frames.
See, compare the old intro animation to the intro animation in this:
http://tsrsmashbrosproject.pastebin.com/...i=UbvDCiNy
(You will have to save it as a text file then load it in the character designer)
Also, I have to admit: before I sort-of cheated in the engine to improve the look of attacks by using scaling and rotation as transition frames.
See, compare the old intro animation to the intro animation in this:
http://tsrsmashbrosproject.pastebin.com/...i=UbvDCiNy
(You will have to save it as a text file then load it in the character designer)