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Charmander sprite
#1
OP:
[Image: charmander_custom.gif]

Well, my first custom pokemon for submission. I'm not going to now, I need more poses for different animations but I need to make sure the idle sprite is okay. So C&C. Particularly the area of the gray pixels somewhat outlining the sprite M&L style.
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Current State:
[Image: charmander_custom_04.gif]

These are the animations I'm planning:

•Basic Animation (standby)
•Attack A.
•Low HP A. (the "low on hp" sound just isn't gonna cut it anymore)
•Staus Effect A.

First off, basic animation. So, um, what should it be? I'm thinking along the lines of this, First, he/she/it (lets just call him/her/it an it) will wag it's tail back and forth two or four times, then, he will move his head back and then forward slightly (enough to notice it but not to extravagant). That good? I'm ready to animate this thing!
[Image: seeeegaaaaaaa.gif]

SEEEEEEGAAAAAAAA!


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Messages In This Thread
Charmander sprite - by brandman1996 - 11-16-2010, 08:20 AM
RE: Charmander sprite - by Gors - 11-16-2010, 09:12 AM
RE: Charmander sprite - by Delicious - 11-16-2010, 10:54 AM
RE: Charmander sprite - by Nindo - 11-16-2010, 11:01 AM
RE: Charmander sprite - by brandman1996 - 11-16-2010, 04:36 PM
RE: Charmander sprite - by Cobalt Blue - 11-16-2010, 06:02 PM
RE: Charmander sprite - by Furiizaa - 11-16-2010, 06:10 PM
RE: Charmander sprite - by Proton - 11-16-2010, 06:14 PM
RE: Charmander sprite - by Delicious - 11-16-2010, 07:16 PM
RE: Charmander sprite - by brandman1996 - 11-17-2010, 08:10 AM
RE: Charmander sprite - by Delicious - 11-17-2010, 10:41 AM
RE: Charmander sprite - by Gors - 11-17-2010, 03:42 PM
RE: Charmander sprite - by brandman1996 - 11-17-2010, 04:56 PM

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