12-05-2010, 07:14 PM
Most of these would just behave like a goomba, but others will be seeking the player.
I'll be dividing the attributes as follows (hopefully they'll make the process faster and easier):
Speed: Moderate (Sol's walking pace), Slow or Fast
Movement: Ground (walks across the screen) or Flying
AI: Normal or Homing (seeks the player)
The color will affect the values of those variables, and maybe give side-effects.
I'll be making a txt file containing all the small details, check this post soon.
Also Gaia, I don't think there will be a Boss seeing that this game is meant to be infinite.
I'll be dividing the attributes as follows (hopefully they'll make the process faster and easier):
Speed: Moderate (Sol's walking pace), Slow or Fast
Movement: Ground (walks across the screen) or Flying
AI: Normal or Homing (seeks the player)
The color will affect the values of those variables, and maybe give side-effects.
I'll be making a txt file containing all the small details, check this post soon.
Also Gaia, I don't think there will be a Boss seeing that this game is meant to be infinite.