1. Okay. Makes good sense, considering your answer for #3.
2. So, to clear this up:
1: The player can climb this.
2: The player cannot climb this.
3: Does the player automatically climb into the hole, or is it treated like a normal 1-block-high wall? I'm guessing the second option.This brings up another point: can the player jump while crouching, and if he does, will he still be crouching in the air (i.e. Mario-style crouch-jump)?
3. Okay. So it's essentially just a way for the player to quickly get over a high wall.
4. Since I now know you can't climb down a wall anyway, this no longer applies in any way. The idea was that, when you climb down to the bottom of a wall, if there was a hole there, you'd climb into it just like you climb into a hole at the top of a wall.
Thanks gors!
2. So, to clear this up:
1: The player can climb this.
2: The player cannot climb this.
3: Does the player automatically climb into the hole, or is it treated like a normal 1-block-high wall? I'm guessing the second option.This brings up another point: can the player jump while crouching, and if he does, will he still be crouching in the air (i.e. Mario-style crouch-jump)?
3. Okay. So it's essentially just a way for the player to quickly get over a high wall.
4. Since I now know you can't climb down a wall anyway, this no longer applies in any way. The idea was that, when you climb down to the bottom of a wall, if there was a hole there, you'd climb into it just like you climb into a hole at the top of a wall.
Thanks gors!