01-11-2011, 01:33 AM
(This post was last modified: 01-11-2011, 02:34 AM by LeleleleMAXIMUM.)
The grayscale is actually a hi-res sculpt.
I retopo'd that and got a low-poly version. I was going to just transfer the hi-res details onto the low-res model, but it looked damn ugly.
Besides, that is the 3d equivalent of drawing a vector and then reducing the color to make it look like a sprite, heh.
And I like the look of painted textures better.
I retopo'd that and got a low-poly version. I was going to just transfer the hi-res details onto the low-res model, but it looked damn ugly.
Besides, that is the 3d equivalent of drawing a vector and then reducing the color to make it look like a sprite, heh.
And I like the look of painted textures better.