(01-22-2011, 10:41 PM)Negative-Zer0 Wrote: I think that you you need to keep the character designer away from the public. The only people that should be using it are people who are able to pump out great DLC. I know this sounds harsh but the game would end up looking like he who should never ever ever ever be named's game.
Right now, the character designer can do two things:
1 - Create characters for the game and DLC (only for developers of the game). I will have to manually put each character file into the game which means that it won't be open to everyone.
2 - Custom characters (will have very limited access in the game, like you can't use them in all-star mode or whatever). Basically the point is to have a use left over for the character designer when the game is done and a reason to make the character designer user-friendly.
I was talking about the first one when I said that people could edit the strengths and speed of attacks.
Basically it looks like I will be the only one converting sprite-sheets into playable characters in the game. But I plan to let other people start making characters so it's not just me. (Trust me, I'm getting a little tired of animating every single animation for each character which almost takes more time to complete one character than I have spent on the entire engine)