04-17-2011, 09:29 AM
(04-17-2011, 12:04 AM)x0_000 Wrote:oh wow it's x0_000, how's it been man
I spent most of the evening trying to get the pose right, but I feel that there's something off about the balance. The left one is what I initially sketched, but after trying to correct it it still felt off, so I flipped the right leg and it looks better? There's still an obvious problem since the boots aren't the same length.
Some other stuff I noticed that I haven't gotten to fix is giving her a better figure, it's borderline between masculine and feminine to my eyes (I'm trying to correct my weaknesses with the female body so I would like to make it sexier.) The face also looks a bit manly to me. The head looks a bit large for the body, probably anime proportions. I don't know yet if I want to make it more realistic or stick with these proportions, but I can easily go with either option so this isn't an issue.
Any other suggestions are also appreciated!
this is like a true blast to the past
(fun fact: x0 actually used to do art, music, even map design for the previous ambitious team project I worked on -- he's a pretty talented guy with a ton of creativity in that head of his. besides this, i am very happy to see him as he holds a significant presence in other internet communities i frequented)
I'll throw some basic critique out there but lemme throw one basic rule of thumb out there - it's nice that you're trying to sex-appeal up your female anatomy but try not to accidentally overdo it because that'll result in campiness and it'll just look plain horrid. I have drawings I made of my friend's girl characters and the bodies were so campy that my friends were like "holy shit I'm never talking to you again"
so like never do that
luckily for you it's nowhere near that, I just figured I'd throw it out there
I see you're kind of going for a nimble pose and all (BECAUSE IT'S A GIRL) but for doing so the character doesn't seem to ...be nimble enough; like it's going on somewhere in her left knee (which is made slightly difficult due to boot) but the bigger issue which I think you've come to notice is that the weight distribution isn't really clear. She's leaning over, her right leg's extended and her hand's on her knee so there's a lot of weight being put on her leg...but her left leg doesn't really seem to be showing any reflection of the weight distribution; like properly supporting her, it just kinda looks like she's bending her leg. I'm not sure exactly how to describe this lovely phenomenon in words; my only suggestion is checking out the poses ladies are usually in in King of Fighters...for some wild reason, hand-on-leg-other-on-hip-while-while-I-lean-sexy is pretty common in KOF. Usually in that kinda pose the hips/buttocks are emphasized to make the fact obvious they're women, lol
If you wanna make the face a little more feminine and ~sexy~, you'll want to emphasize youthfulness. It's pretty simple: in your current sprite you could try making the chin a little softer/rounder, and if you *want* maybe adjusting the nose or in some cases making the eyes larger; though the last one applies to eyes when drawing moreso, if you make them look too large then they'll look like ridiculous animes kawaii desu =^.^=
also in terms of suggestions, if you're going for punk you might wanna shoot for body jewelry/bracelets. A Hot Topic catalog should give you the idea for modern commercial punk, lol. MY SUGGESTION!! would be a wristband or some sort of wrist garment
though you seem to be going for kind of an aggressive punk moreso than party-punk so YMMV, lol
but wow, hey x0; you should stick around more and maybe even pop your head in over at the IRC