05-10-2011, 01:28 PM
That would be Flash.
Although with actual games, the animation is done in-engine. The parts are all separate image files, and rotated/switched/animated as the game needs them too. That kind of animation style goes back as far as the SNES/Genesis era's Mode-7 abuse. More modern, low-res examples would be DS games like the Castlevania (any of those 3) and Namco X Capcom for the PS2. Oh, and any modern Super Robot Wars games.
Although with actual games, the animation is done in-engine. The parts are all separate image files, and rotated/switched/animated as the game needs them too. That kind of animation style goes back as far as the SNES/Genesis era's Mode-7 abuse. More modern, low-res examples would be DS games like the Castlevania (any of those 3) and Namco X Capcom for the PS2. Oh, and any modern Super Robot Wars games.