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I dig this Game (tentative title) development thread
#17
I don't know, really. Making columns support above blocks makes sense, but making it support neighboring blocks is interesting due to puzzle mechanics. I say make it support blocks next to it. If it proves to be useful, then keep it.

Also, being able to stop while climbing a rope and jumping out from it makes the rope-bridge useless. So, let's make the rope-bridge two blocks wide. That will give it a decent use. Save the length, it won't change anything.
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Messages In This Thread
RE: [IDEA] I dig this game (tentative title) - by Gors - 11-03-2011, 07:14 AM
RE: I dig this game (tentative title) - by Phaze - 09-26-2012, 01:19 PM
RE: I dig this game (tentative title) - by Phaze - 09-27-2012, 04:11 AM
RE: I dig this game (tentative title) - by Kami - 10-15-2012, 06:33 PM
RE: I dig this game (tentative title) - by Mag - 11-24-2012, 10:50 PM
RE: I dig this game (tentative title) - by Phaze - 11-30-2012, 08:17 PM

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