02-13-2012, 07:17 AM
tbh, that armadillo guy's shell doesn't look like rocks
it looks like round coins or plates, but not rocks. Try using more pointier, grittier shapes. Also I'm not sure about its perspective. I think you've figured this by now but the tail's function is to give the animal stability, so you need to make sure it doesn't look so odd it'd topple over. Same with the little guy.
The giraffe is weird because... it doesn't look like one. Give it a longer neck, longer legs etc. to show it's a giraffe. The fire also camouflages the neck's width, giving the illusion it's stouter.
Use a more erratic pattern for fire, too. You're making it in blades as X0_000 said, and it ends up looking like red/orange hair in the end. Make more particles and uneven shapes to represent flames.
tl;dr exaggerate on the features, pokémon are in a way caricatures of real life animals.
wait
welp, there ware nothing saying that the plates were supposed to be rocks ownde @ me
anyway will try helping you with some of those when I'm at home
it looks like round coins or plates, but not rocks. Try using more pointier, grittier shapes. Also I'm not sure about its perspective. I think you've figured this by now but the tail's function is to give the animal stability, so you need to make sure it doesn't look so odd it'd topple over. Same with the little guy.
The giraffe is weird because... it doesn't look like one. Give it a longer neck, longer legs etc. to show it's a giraffe. The fire also camouflages the neck's width, giving the illusion it's stouter.
Use a more erratic pattern for fire, too. You're making it in blades as X0_000 said, and it ends up looking like red/orange hair in the end. Make more particles and uneven shapes to represent flames.
tl;dr exaggerate on the features, pokémon are in a way caricatures of real life animals.
wait
welp, there ware nothing saying that the plates were supposed to be rocks ownde @ me
anyway will try helping you with some of those when I'm at home