02-20-2012, 10:22 PM
nope. switching a pair of feetless legs around does not make your character iso.
if thatw as the case, you might as well not do call it iso and just use whatever perspective suits you.
in an iso enviroment, your character moves along the plane under the restrictions of the plane, not vice versa. remember its meant to be a way to represent a 3D plane.
if thatw as the case, you might as well not do call it iso and just use whatever perspective suits you.
in an iso enviroment, your character moves along the plane under the restrictions of the plane, not vice versa. remember its meant to be a way to represent a 3D plane.