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First attempt at a custom sprite (Please give constructive criticism)
#7
spriting is very much like drawing, know the basics.
Most widely used basis for skeletons is circles rectangles and lines.

I do it similar to this circle head, rectangle shoulders, line back alignment, semi-circle pelvis, line limbs, circle hands. with that you have your skeleton on which you can build your sprite, then flesh the skelle, then clean, then flesh the character.
[Image: examplesprite_by_pushbombshell-d4skypr.png]
This is applicable to more than just bipeds, providing you have a rough idea of how the proportions are on whatever your trying this with.
I just figured biped would be a simple common case of turning nothing into something.


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RE: First attempt at a custom sprite (Please give constructive criticism) - by Bombshell93 - 03-11-2012, 08:22 PM

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