05-06-2012, 05:12 AM
What about the channel system they use in Generations. I'm pretty sure it's almost the same except for the normal maps.
(05-05-2012, 07:53 PM)Random Talking Bush Wrote: You could always convert the textures to TGA with a program such as Noesis, then use whatever image-editing program you have to export the alpha channels as separate images (if they're not for transparency), or merge it by exporting directly to PNG.