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Sonic Unleashed 360
#18
What about the channel system they use in Generations. I'm pretty sure it's almost the same except for the normal maps.
(05-05-2012, 07:53 PM)Random Talking Bush Wrote: You could always convert the textures to TGA with a program such as Noesis, then use whatever image-editing program you have to export the alpha channels as separate images (if they're not for transparency), or merge it by exporting directly to PNG.
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Sonic Unleashed 360 - by TGE - 04-06-2012, 12:31 PM
RE: Sonic Unleashed 360 - by Garamonde - 04-06-2012, 09:10 PM
RE: Sonic Unleashed 360 - by TGE - 04-08-2012, 04:24 AM
RE: Sonic Unleashed 360 - by MaverickDVNT - 04-07-2012, 01:20 PM
RE: Sonic Unleashed 360 - by Garamonde - 04-08-2012, 10:28 AM
RE: Sonic Unleashed 360 - by TGE - 04-08-2012, 10:57 AM
RE: Sonic Unleashed 360 - by ~Axis~ - 04-26-2012, 03:43 PM
RE: Sonic Unleashed 360 - by Garamonde - 04-26-2012, 04:13 PM
RE: Sonic Unleashed 360 - by Random Talking Bush - 04-26-2012, 05:33 PM
RE: Sonic Unleashed 360 - by Garamonde - 04-26-2012, 05:42 PM
RE: Sonic Unleashed 360 - by Sonic Konga - 04-26-2012, 08:50 PM
RE: Sonic Unleashed 360 - by alexmach1 - 04-26-2012, 10:45 PM
RE: Sonic Unleashed 360 - by TGE - 05-04-2012, 07:01 AM
RE: Sonic Unleashed 360 - by Garamonde - 05-05-2012, 05:25 PM
RE: Sonic Unleashed 360 - by TGE - 05-05-2012, 06:07 PM
RE: Sonic Unleashed 360 - by Garamonde - 05-05-2012, 07:32 PM
RE: Sonic Unleashed 360 - by Random Talking Bush - 05-05-2012, 07:53 PM
RE: Sonic Unleashed 360 - by TGE - 05-06-2012, 05:12 AM
RE: Sonic Unleashed 360 - by ~Axis~ - 05-06-2012, 05:19 AM
RE: Sonic Unleashed 360 - by TGE - 05-06-2012, 05:35 AM
RE: Sonic Unleashed 360 - by ~Axis~ - 05-06-2012, 06:06 AM
RE: Sonic Unleashed 360 - by TGE - 05-06-2012, 07:19 AM

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