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Megaman 64 Resource
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(05-14-2012, 10:41 PM)Peardian Wrote: Interesting! Though, I'm afraid Mega Man 64 doesn't rip very well. The scene ripped actually changes in size based on the zoom level of the camera. This means that anything you rip from cutscenes will be scaled wrong. If you want to keep things at the same scale, you'll have to do quite a lot of manual resizing.

Nothing I haven't done already with all my other rips. Tongue
Also I'm using 3D ripper for these, if you where referring to another method of ripping.
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Messages In This Thread
Megaman 64 Resource - by Roxas358 - 05-14-2012, 09:55 PM
RE: Megaman 64 Resource - by Peardian - 05-14-2012, 10:41 PM
RE: Megaman 64 Resource - by Roxas358 - 05-14-2012, 11:10 PM
RE: Megaman 64 Resource - by Peardian - 05-14-2012, 11:39 PM
RE: Megaman 64 Resource - by Garamonde - 05-18-2012, 06:24 PM
RE: Megaman 64 Resource - by Gaia - 05-18-2012, 07:05 PM
RE: Megaman 64 Resource - by Garamonde - 05-19-2012, 03:17 PM
RE: Megaman 64 Resource - by RandomRedMage - 05-19-2012, 10:35 PM
RE: Megaman 64 Resource - by TGE - 05-19-2012, 03:21 PM
RE: Megaman 64 Resource - by Roxas358 - 05-19-2012, 08:41 PM
RE: Megaman 64 Resource - by TGE - 05-20-2012, 05:29 AM
RE: Megaman 64 Resource - by Roxas358 - 05-20-2012, 11:15 AM
RE: Megaman 64 Resource - by Garamonde - 05-20-2012, 10:35 AM
RE: Megaman 64 Resource - by Roxas358 - 05-20-2012, 09:55 PM
RE: Megaman 64 Resource - by senjen - 05-21-2012, 03:54 PM
RE: Megaman 64 Resource - by Roxas358 - 05-21-2012, 04:40 PM
RE: Megaman 64 Resource - by senjen - 05-21-2012, 05:45 PM
RE: Megaman 64 Resource - by TGE - 05-22-2012, 10:55 AM
RE: Megaman 64 Resource - by Roxas358 - 05-22-2012, 02:00 PM
RE: Megaman 64 Resource - by Peardian - 07-20-2012, 04:06 PM

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