(07-20-2012, 11:35 PM)Peardian Wrote: It needs Milkshape to view exports? Bleh.
I'm really interested to see how what this program can do, but I hope someone makes a way for it to be used with something that isn't Milkshape. It isn't very good at exporting models.
Yeah, I just use it to convert the .rip files to .obj and .lwo. So far I've tested it on a number of Game Cube games and the only ones that had T-posed characters where:
Avatar into the Inferno
Dragon Ball Z Sagas
Rave Master
Tales of Symphonia
Some other games capture the character in there current pose. While others like Naruto Clash of Ninja seem to be destroyed.