10-16-2012, 03:54 PM
If it's rigged, try exporting the model as an SMD (quickest way to merge the model's polygon groups without losing the rigging), re-import it (with the "rebuild smoothing groups disabled) and weld the vertices by 0.001. Then add a "Smooth" modifier and it won't look so blocky.
If it's not rigged, then just use "Attach" in the Edit Mesh's modifier, and click on all of the other pieces of the model, then weld and smooth.
If it's not rigged, then just use "Attach" in the Edit Mesh's modifier, and click on all of the other pieces of the model, then weld and smooth.