10-28-2012, 04:56 AM
Don't take this the wrong way, but I don't think you've ever taken an art class. And I think you probably need to understand the basics of art before you move sprites.
Additionally, you seem to be taking criticism in a way that isn't going to help you. It seems like instead of actually realizing what you've done wrong, you just hear "it's bad" and do something awkward and random to fix it without addressing any of the underlying issues that have been pointed out. For example, your lines have been jaggy since day one and you haven't fixed those at all.
If you still want to try though, I would recommend learning to work within the constraints of a style (make something that would fit in with the sprites from a given video game, like Mega Man X or something). It'll teach you some stuff about anatomy and shading. I think original work might be a bit high tier for you right now, given your apparent lack of experience.
Additionally, you seem to be taking criticism in a way that isn't going to help you. It seems like instead of actually realizing what you've done wrong, you just hear "it's bad" and do something awkward and random to fix it without addressing any of the underlying issues that have been pointed out. For example, your lines have been jaggy since day one and you haven't fixed those at all.
If you still want to try though, I would recommend learning to work within the constraints of a style (make something that would fit in with the sprites from a given video game, like Mega Man X or something). It'll teach you some stuff about anatomy and shading. I think original work might be a bit high tier for you right now, given your apparent lack of experience.