11-22-2012, 05:32 PM
Progress is awfully slow for several reasons but I'm still trying to get it done sometime :-P
I got some feedback. You can now access the options menu from withing the pause menu, too. Also, the topmost (selected by default) option of the pause menu is now reset instead of resume as I heard players may have to reset puzzles a lot (I had resume there before to prevent accidental resets but I assume it'll be okay as everyone will use the back or menu button to leave the pause menu anyways).
I forgot about all the other tiny fixes.
Oh right, the bottommost blocks of overhangs may now slightly indicate their stability if you look closely. Furthermore, game saves will now go into a subfolder (as every userpuzzle list will get its own), userpuzzles, -graphics and gameboy frames have their own subfolder, too (I think I may probably switch to ~load all puzzle list files from that folder~ instead of ~only load one file with a specific name~ someday in the future. I may have a similar setup for usergraphics, I guess).
I got some feedback. You can now access the options menu from withing the pause menu, too. Also, the topmost (selected by default) option of the pause menu is now reset instead of resume as I heard players may have to reset puzzles a lot (I had resume there before to prevent accidental resets but I assume it'll be okay as everyone will use the back or menu button to leave the pause menu anyways).
I forgot about all the other tiny fixes.
Oh right, the bottommost blocks of overhangs may now slightly indicate their stability if you look closely. Furthermore, game saves will now go into a subfolder (as every userpuzzle list will get its own), userpuzzles, -graphics and gameboy frames have their own subfolder, too (I think I may probably switch to ~load all puzzle list files from that folder~ instead of ~only load one file with a specific name~ someday in the future. I may have a similar setup for usergraphics, I guess).