(12-15-2012, 12:43 PM)Ploaj Wrote: Hello
http://www.sendspace.com/file/jme6xg
I'm working on tFR next.
Neat! I noticed a couple glitches in it, though, and there's a few things I'd suggest, as well:
You can walk right across lava, it only hurts you when you jump into it.
Pickupable things can also land and stay on lava, which looks kinda weird. This one's less of a glitch and more of something that's not been programmed yet, though. It'd definitely look better if they sunk into the lava like in SMW, especially because it looks like they kinda float above it as is.
When carrying things, you don't run. You walk at normal speed.
Running really doesn't feel all that much faster than walking, and it doesn't change how high you jump, just how far. There's also no real buildup to running fast.
Falling seems to feel to slow. The speed you go jumping up is fine, but then you just kinda float down.
The Piranha Plant substitue (sorry, forgot his name) is... weird. I can't really explain it.
The thud when you hit the ground is, in my opinion, kinda unneeded, and gets a bit grating after a while.
Finally, I'd suggest giving the option to change controls.
Sorry if it sounds like I'm being harsh or nitpicking, overall it's a really, really solid base. There's just a few little issues that get in the way.