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Mario's Sticker Stage
#8
^Pretty much this. More space for the battle might be better, the UI up top looks a bit close to Mario and the enemy (even more so when you're jumping, I imagine).
The menu is a tad large, perhaps if you made it a bit shorter in height and longer in width it might look better. It's not too bad as it is though, so whatever. I think it should overlap enemies though, since bigger enemies might obscure too much of the menu. For example enemies like Wiggler would seriously be a problem (although I have no idea if you're planning to have those sort of enemies in the game).

By the way, if anyone sprites more audience members I wouldn't mind being one. Not that I'm really dying to be, but I mean if anyone makes them and feels like doing that it'd be cool. But no pressure or anything.
You may have a fresh start any moment you choose, for this thing that we call "failure" is not the falling down, but the staying down. -Mary Pickford
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Messages In This Thread
Mario's Sticker Stage - by Zero Kirby - 01-11-2013, 07:56 PM
RE: [Fangame] Mario's Sticker Stage - by puggsoy - 01-12-2013, 11:03 AM
RE: [Fangame] Mario's Sticker Stage - by recme - 01-13-2013, 03:25 PM
RE: [Fangame] Mario's Sticker Stage - by puggsoy - 01-13-2013, 04:11 PM
RE: [Fangame] Mario's Sticker Stage - by Candel - 01-13-2013, 05:01 PM
RE: [Fangame] Mario's Sticker Stage - by puggsoy - 01-14-2013, 04:22 AM
RE: [Fangame] Mario's Sticker Stage - by Kriven - 01-15-2013, 06:40 AM
RE: [Fangame] Mario's Sticker Stage - by puggsoy - 05-02-2013, 02:07 PM

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