01-24-2013, 11:52 AM
Mmmm, forgot to mention, I'm working on Mega Man ZX - Advent right
now, but it's got a whole metric shit ton more stuffs in it. The stupid plant
sub quest alone is just freakin killing me... OY!
Seriously, havin to make like a half dozen save states for each gawd damn
plant type and then now I have to figure out how to make each one
grow...presuming each one even ~can~ grow. *sigh* The cacti was the
easiest so far, you just have to talk to it a bunch of times and it gets a
flower.
I'm ASSuming the robot plant and fake plant don't "grow" (or change) at
all. The robot plant was especially annoying though because it was
animated, with like a dozen freakin frames (plus repeat cycle).
Technically so far I've just taken hundreds of screen caps, they still need
separated from the background material and sorted/organized in some
manner. Although that shouldn't be ~too~ hard since I nixed out the
background layers on most of 'em.
I'm surprised this game doesn't have more material already archived, since
it's been out since 2007/8, plus it's got so much great base material in it,
especially as far as items and such.
now, but it's got a whole metric shit ton more stuffs in it. The stupid plant
sub quest alone is just freakin killing me... OY!
Seriously, havin to make like a half dozen save states for each gawd damn
plant type and then now I have to figure out how to make each one
grow...presuming each one even ~can~ grow. *sigh* The cacti was the
easiest so far, you just have to talk to it a bunch of times and it gets a
flower.
I'm ASSuming the robot plant and fake plant don't "grow" (or change) at
all. The robot plant was especially annoying though because it was
animated, with like a dozen freakin frames (plus repeat cycle).
Technically so far I've just taken hundreds of screen caps, they still need
separated from the background material and sorted/organized in some
manner. Although that shouldn't be ~too~ hard since I nixed out the
background layers on most of 'em.
I'm surprised this game doesn't have more material already archived, since
it's been out since 2007/8, plus it's got so much great base material in it,
especially as far as items and such.