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Scaling PS2 Models?
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Well, I'm back for now watching from my group and what not. Anyways, I have been following o0DemonBoy0o's "[Tutorial] How to rip PS2 models v.2" thread.

I am a bit of a newbie with 3ds Max. Therefor, stumped on the part with scaling the model due to the model looking slightly stretched. I really can't tell when the model will appear to be normal or not. So, how I will know if it's "normal looking"?

If any fellow advance users can help me on this situation I would be grateful.
[Image: b_560_95_1.png]
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Messages In This Thread
Scaling PS2 Models? - by Princess Luna - 04-15-2013, 01:28 PM
RE: Scaling PS2 Models? - by Previous - 04-15-2013, 01:43 PM
RE: Scaling PS2 Models? - by Princess Luna - 04-15-2013, 01:55 PM
RE: Scaling PS2 Models? - by Previous - 04-15-2013, 02:15 PM
RE: Scaling PS2 Models? - by Princess Luna - 04-15-2013, 05:52 PM

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