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Scaling PS2 Models?
#4
I forgot to add that in case you have no good screenshots at hand for direct comparision (for example when emulators don't display it in the right dimensions or the character / object can't be viewed in a good angle), you pretty much have to go by what appears right, orienting at general proportions and basic shapes. Circles and squares are always the easiest, heads are often somewhat sphere-like. I guess often it'll be a bit of playing around, lookign what looks best, going for a good approximation. It's not always possible to get it exactly right, I'd assume. Never did it myself, though, I'm not really an experienced model ripper, just a general amateur at some things.


You're free to add me on Steam, but I have to say that I hardly ever use it and don't have it running a lot. It's somewhat of a clunky program and I don't play games often, especially on the PC.
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Messages In This Thread
Scaling PS2 Models? - by Princess Luna - 04-15-2013, 01:28 PM
RE: Scaling PS2 Models? - by Previous - 04-15-2013, 01:43 PM
RE: Scaling PS2 Models? - by Princess Luna - 04-15-2013, 01:55 PM
RE: Scaling PS2 Models? - by Previous - 04-15-2013, 02:15 PM
RE: Scaling PS2 Models? - by Princess Luna - 04-15-2013, 05:52 PM

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