05-23-2013, 08:30 AM
ZSNES. I recorded wavs of gameplay with some of the channels muted. I probably could use SPCtool to rip the samples in vanilla form, but some of the effects are actually sequenced (such as car crash samples) and can't be ripped as such.
I figure some effects could be straight ripped from the SPC file, which would be really handy.
I figure some effects could be straight ripped from the SPC file, which would be really handy.