06-23-2013, 10:03 AM
A tutorial on how to animate the sprites?
I don't think there's a specific method, but it seems like the sprite is split up into parts and they're simply rotated or resized.
so, you have hand1, hand2, leg1, leg2, head, etc. all as individual parts and for each frame they're stretched, skewed, rotated to however fit.
In terms of animation, it tends to be a simple loop that lasts 2-3 times and then a different one, then back to the simple loop (ex: hop, hop, hop, pose, hop, hop, hop, pose, etc).
This is all speculation because I don't know how they're arranged in game, but this is what it seems like to me. Is this what you meant?
I don't think there's a specific method, but it seems like the sprite is split up into parts and they're simply rotated or resized.
so, you have hand1, hand2, leg1, leg2, head, etc. all as individual parts and for each frame they're stretched, skewed, rotated to however fit.
In terms of animation, it tends to be a simple loop that lasts 2-3 times and then a different one, then back to the simple loop (ex: hop, hop, hop, pose, hop, hop, hop, pose, etc).
This is all speculation because I don't know how they're arranged in game, but this is what it seems like to me. Is this what you meant?