07-19-2013, 03:43 AM
This is an extremely open and opinion-based subject. Most likely, there are at least 50 different ways to make your game, not one being greatly superior to the rest.
To get a straight answer (or at least a small list of suggestions), you need to give more info on what you are trying to achieve. Here's some things I'd like to ask:
By the way, what do you mean that the programs you've tried "didn't seem to work out"? Making a game is no piece of cake, especially if you're doing most/all of it, and there's no program that will do it for you. You'll have to invest a lot of time, effort, and patience. If the programs looked too complicated or didn't do what you wanted right away, chances are you didn't take the time to learn about them.
To get a straight answer (or at least a small list of suggestions), you need to give more info on what you are trying to achieve. Here's some things I'd like to ask:
- What kind of game do you want to make? (Genre, perspective, platforms, etc)
- What is the scale of the project?
- Are you willing to learn a coding language?
- Are you doing this on your own? If not, how many people are helping with what?
- Do you have any prior experience related to making a game?
By the way, what do you mean that the programs you've tried "didn't seem to work out"? Making a game is no piece of cake, especially if you're doing most/all of it, and there's no program that will do it for you. You'll have to invest a lot of time, effort, and patience. If the programs looked too complicated or didn't do what you wanted right away, chances are you didn't take the time to learn about them.