11-16-2013, 03:40 PM
That is Flavio Arruda edit, its pretty cool
Just some quick info:
Namor's sprites are done, and Jhfer already made a wonderfull job with the smartpal, so we can have a lot of costumes (each char will have 4 costumes)
![[Image: zlE4846.png]](http://i.imgur.com/zlE4846.png)
![[Image: 7vWrU7d.png]](http://i.imgur.com/7vWrU7d.png)
![[Image: o82WzE4.png]](http://i.imgur.com/o82WzE4.png)
![[Image: dd2TK3u.png]](http://i.imgur.com/dd2TK3u.png)
(base smartpal -- Classic -- Sphinx Era -- X-men)
I am studying the idea of to change some attacks based on the palette the char is using. Nothing too fancy, maybe just one different attack.
And there are some cool surprises I will include down on the road, but they won't be avaliable on the next beta.
Working on Vision now. I've been watching Avengers cartoon with my son a lot those days, playing on the Facebook game...so I got a lot of ideas for him.
Vision will abuse of his density change ability:
-His block now just make him intangibly
![[Image: yi7VoFn.png]](http://i.imgur.com/yi7VoFn.png)
- When knocked down, he can escape by changing his density
![[Image: btoD14k.png]](http://i.imgur.com/btoD14k.png)
![[Image: f2th9ct.png]](http://i.imgur.com/f2th9ct.png)
(you can control where he will appear again. The enemies doesn't knows where Vision is until its full tangible again)
- Uses a illusion (not show on the video) to tricky the enemy and goes from the ground to attack the enemies
![[Image: FaejBtL.png]](http://i.imgur.com/FaejBtL.png)
![[Image: t9lza4U.png]](http://i.imgur.com/t9lza4U.png)
(the same for his spawn animation)
- Short blasts
Just some quick info:
Namor's sprites are done, and Jhfer already made a wonderfull job with the smartpal, so we can have a lot of costumes (each char will have 4 costumes)
![[Image: zlE4846.png]](http://i.imgur.com/zlE4846.png)
![[Image: 7vWrU7d.png]](http://i.imgur.com/7vWrU7d.png)
![[Image: o82WzE4.png]](http://i.imgur.com/o82WzE4.png)
![[Image: dd2TK3u.png]](http://i.imgur.com/dd2TK3u.png)
(base smartpal -- Classic -- Sphinx Era -- X-men)
I am studying the idea of to change some attacks based on the palette the char is using. Nothing too fancy, maybe just one different attack.
And there are some cool surprises I will include down on the road, but they won't be avaliable on the next beta.
Working on Vision now. I've been watching Avengers cartoon with my son a lot those days, playing on the Facebook game...so I got a lot of ideas for him.
Vision will abuse of his density change ability:
-His block now just make him intangibly
![[Image: yi7VoFn.png]](http://i.imgur.com/yi7VoFn.png)
- When knocked down, he can escape by changing his density
![[Image: btoD14k.png]](http://i.imgur.com/btoD14k.png)
![[Image: f2th9ct.png]](http://i.imgur.com/f2th9ct.png)
(you can control where he will appear again. The enemies doesn't knows where Vision is until its full tangible again)
- Uses a illusion (not show on the video) to tricky the enemy and goes from the ground to attack the enemies
![[Image: FaejBtL.png]](http://i.imgur.com/FaejBtL.png)
![[Image: t9lza4U.png]](http://i.imgur.com/t9lza4U.png)
(the same for his spawn animation)
- Short blasts
![[Image: BM9hTVu.png]](http://i.imgur.com/BM9hTVu.png)