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A question of "semi-3D" racing sprites
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Usually in these kind of "semi-3D" racing games, the sprites are scaled by the game's code, and don't actually have the sprites at all those different sizes. You should only rip the sprite at it's normal size, although if you're hard-ripping then it could be difficult to find it like that.

As Deathbringer said though, if you could tell us which game that might help.
You may have a fresh start any moment you choose, for this thing that we call "failure" is not the falling down, but the staying down. -Mary Pickford
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RE: A question of "semi-3D" racing sprites - by puggsoy - 12-21-2013, 04:22 AM

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